zigzagzigal germany. Overall the Inca are best at scientific victories due to their heavy mountain emphasis, but are fine at any other route bar diplomacy. zigzagzigal germany

 
 Overall the Inca are best at scientific victories due to their heavy mountain emphasis, but are fine at any other route bar diplomacyzigzagzigal germany  77 ratings

Terminology used in this guide and not in-game is explained here. Initial build order is 1-3 Scouts (depending on initial production), Monument. The Shoshone come with one of the game's strongest starts and an unrivalled ability to grab land. 3. Antonio Nariño: +1 and receive a free Trader in the nearest city. This ultimately means that Government Plazas and Aqueducts are less viable to rush, while Dams, Canals and especially Spaceports are more viable. +2 faith adjacency from rivers can make some amazing Holy Site yields, +1 faith from Holy Site-adjacent farms is a reasonable boost, and +1 faith per population in cities with Aqueducts can make some enormous faith bonuses later on. 79 ratings. Guide updated for the 10th September 2019 patch, which gives Georgia a +50% production bonus to all types of walls. Turn Germany into a wonderland as Ludwig of Bavaria in Civilization 6! Ludwig II of Bavaria might seem like an odd choice for Civilization 6, but Firaxis has adapted him quite well. Terminology used in this guide and not in-game is explained here. They're well-placed to build lots of cities and go for a cultural victory. Try and get Free Inquiry Golden Age dedications, this will make the Commercial Hub adjacency (to Campus) bonus go even further. Some notable changes to Japan since a few patches ago and Rise and Fall's release include: The cost of Samurai has been cut from 180 production/720 gold/360 faith to 160/640/320. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • Additional comment actions I avoided writing about variant gamemodes as making the main guides was a lot of work as it was, and a typical player learning a civ. For those who aren't familiar with my past guides, here's one from Civ 5 as an example. Expand into non-tundra areas first, as other civs won't want to settle in tundra-heavy lands. This guide goes into plenty of detail about Persian strategies, uniques and how to play. Science is a fair path for the Khmer. The Mapuche civilization ability is Toqui, which provides cities with Governors with +5% Culture, +5% Production, and +10% combat experience for units trained in the city (with. A science victory as Japan is relatively easy. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. Here, I detail German. 114 ratings. With many western powers focused on combatting Nazi Germany in Europe, Japan was able to easily take vast amounts of. Zigzagzigal's Civ Summaries (BNW) 87,131 views. Every tribal village is worth +1. Rise and Fall Expansion. 129 votes, 25 comments. With a few Varu and ranged units, you can slaughter would-be invaders causing their amenities to plummet. While there are complex hidden details India has, they're nonetheless an easy-to-pick-up Civ which can play culturally or scientifically particularly effectively. By Zigzagzigal. They are led by Gilgamesh, under whom their default colors are dark blue and orange. Phoenicia is best at domination victories. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. 66 ratings. Zigzagzigal [author] Sep 10, 2019 @ 12:49pm. Back to Civilizations (Civ6) The Gallic people (sometimes Gaulish people or Gauls) represent a civilization in Civilization VI. Last Days of Europe is an ambitious mod for Hearts of Iron IV presenting a unique alternate history Cold War between Germany, Japan and the USA, starting in 1962. Here, I detail Polish strategies and counter-strategies. Settling a second city early and getting Monuments up will help you get to Oligarchy faster, which will be really useful as Immortals are the only unit with a ranged attack which gains from it. This guide goes into plenty of detail about Persian strategies, uniques and how. The main changes for the Zulus in Gathering Storm are: The addition of the powerful and easy-to-beeline Cuirassier unit works wonderfully with the Zulu ability to form early corps and armies. The most interesting thing is that newbies might think that Gran Colombia might be underpowered, or that the best things in their toolkit are Haciendas or Llaneros. Starting bias: Tier 5 towards Rivers. Removed Nightmare Zone from Yanille and added dock in accordance with the map Acheron: The Frozen Isle. Pre-Rise and Fall content packs. Rise and Fall Expansion. Zigzagzigal's Guide to Carthage (BNW) By Zigzagzigal. Persia - Nader Shah. Reorganised Oo'glog to put more breathing space between buildings and facilities, making it a little closer to the RS2-era version. For the Zulus, the cost's roughly 23. Zigzagzigal [author] Oct 19, 2017 @ 2:45pm. Aug 21, 2013. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. 523K subscribers in the civ community. Here, I detail Russian strategies and counter-strategies. Hoplite. Zigzagzigal, use the guides for each civ. Unique Visitors. Here, I detail German strategies and counter-strategies. There are a few civs which don't synergize with any society in particular. This guide goes into plenty of detail about German strategies, uniques and how to play against them. Rise and Fall Expansion. Zigzagzigal [author] Jun 14, 2020 @ 11:29am Definitely a good combination! I'd dive into natural wonders more if there was a civ that explicitly affected their bonuses (akin. Similar to the UAGermany as led by Otto von Bismarck Furor Teutonicus: Land unit maintenance costs 25% less, and upon defeating a barbarian unit inside an encampment there is a 67% chance that they join your side and you earn 25 gold. com. Award. Poland is a rather unusual civ. Following this guide requires the Gathering Storm expansion. Ethiopia is flexible, defends effectively and scales well with higher difficulties. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. . 119 ratings. 91 ratings. Introduction. Zigzagzigal's Guides - Germany (GS) by Zigzagzigal. It's a tricky Civ to get the hang of, but this guide goes. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. 103 ratings. Capital: Tenochtitlan. Terminology used in this guide and not in-game is explained here. In the early game, they're trying to discover all they can. Always settle on or near rivers if you can as the Khmer, as the rewards are great. Spain uses colonies to produce considerable faith and science, and can mix in plenty of conquest, too. 2 5 Award Favorite Share Leaders Pass 155 ratings Zigzagzigal's Guides - Germany (Vanilla) By Zigzagzigal Germany is amazing for those who like to emphasise city development above all else, and can take that strength to space or into war. All base game civs, yes. Or take out some city states if you’re Germany. Back to Game mode (Civ6) Secret Societies is the second game mode in Civilization VI, introduced in the Ethiopia Pack. Gaul overwhelms enemies with sheer numbers of units and can work their way through civics quickly as they train them up. Terminology used in this guide and not in-game is explained here. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide goes into plenty of detail about Dutch strategies, uniques and how to play against them. If you want to introduce someone to Civ 6, Japan's a good civ for their first game as it's easy to learn, versatile but not overpowered. 190 ratings. Zigzagzigal's Guide to Austria (BNW) By Zigzagzigal. Germany's extra district capacity and strong production makes it paradigm for those whom like to emphasise city development above view else, both can use that use on a varietal of ways. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Rise and Fall Expansion. I was playing against Germany when I killed a barbarian near one of his cities with a holy site. What China is to early-game wonders, France is to mid-game wonders. 35 comments. Zigzagzigal's Guides - Kongo (R&F) By Zigzagzigal. Improved terrain shading layer so the coastline (and particularly around the rivers) looks neater. First things first, cities need 1 amenity per 2 points of population they have, starting at size 4. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. This guide goes into plenty of detail about Siamese strategies, uniques and how to play against them. Germany's extra district capacity and strong production makes it ideal for those who like to emphasise city development above all else, and can use that advantage in a variety of ways. Improved terrain shading layer so the coastline (and particularly around the rivers) looks neater. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. 43,454 views. 3. ko-fi. With a good exploration bonus, they get a decent start going to help you get there. It starts in the year 1900 of the Fourth Age; that's 269 years before the playable period of Runescape. Here, I detail Dutch strategies and counter-strategies. Introduction. 42 ratings. It seems that there is currently a bug in the game that prevents the Cothon's healing ability from working (. level 1. Pre-Rise and Fall content packs. Georgia can push for continuous Golden Ages while tying religion and city-state diplomacy together. Germany's extra district capacity and strong production makes it ideal for those who like to emphasise city development above all else, and can use that advantage in a variety of ways. Rise and Fall Expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Also according to Zigzagzigal, don't be afraid to walk units into empty encampment as the chance applies for the last unit that you killed in an encampment. Polynesia is Civilization 5's premier coastal cultural Civ. Civ 6 Tier List – Deity Tier Civilizations. Per page: 9. Germany can build a large, strong army quickly and cheaply, and has strength both in the earlier and later stages of the game. Here, I detail German. If you share a continent with Spain but there's a bottleneck between them and part of the continent, try to block it. Zigzagzigal [author] Oct 19, 2017 @ 5:30pm. Cyrus loses a lot of potential if he stops declaring new wars, but Nader Shah has a little bit more versatility with more relevant advantages to peace-time. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. The Panzer has +1 movement (6 vs 5) and 80 Combat Strength vs the regular Tank's 70. So, here's a list of all medieval, renaissance and industrial-era wonders in a rough chronological order and a description of how useful they are for France. When you and an ally are both at war with the same civ, gain +0. Reorganised Oo'glog to put more breathing space between buildings and. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. If you can stack St. . 140 ratings. Same start bias Russia is the only other Civ with a tundra start bias. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 5 yr. An extra military policy card may appear to be a bonus intended for a war-heavy game - it can be, but you can also use it to cover a weakness in some of the more peaceful governments. He has an additional military policy slot, combat bonuses versus city-states, and a good industrial zone replacement that can churn out production. 3. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Rome is a civ that matures quickly - the civ ability, Trajan's ability, the early-arriving Roman Fort and the Bath UD all help Rome to achieve things that would take longer for most. Buy Zigzagzigal a Coffee. Civ-specific tricks, secrets and clarifications (BNW) 57,186 views. In my haste there might be a few errors here and there. In order to get the most out of Scotland's civ ability, you need to have as many ecstatic cities as possible. 76 ratings. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - Babylon (GS) By Zigzagzigal. Aztec Builders and Military Engineers are both able to rush 20% of the production of Aqueducts, Dams and Canals. steamcommunity. And with our Civ 6 Tier List, we’re going to divide each of the game’s 53 different civilizations into five tiers. 4. This guide goes into plenty of detail about English strategies, uniques and how to play against them. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. One thing this allows Georgia to do is place cities more aggressively, knowing they. . Rise and Fall Expansion. Following this guide requires the Gathering Storm expansion. Some. Here, I detail Kongolese strategies and counter-strategies - for both Mvemba a Nzinga and Nzinga Mbande. Germany is amazing for those who like to emphasise city development above all else, and can take that strength to space or into war. Introduction. Yep! I've also covered every civ in Civ 6 prior to Gathering Storm, and will eventually get around to those! suab12 • 5 yr. As for the modern-era governments, Poland's civ ability is a little less impactful by that point, but it's still nice to have greater flexibility than most other civs. Zigzagzigal's Guide to Germany (BNW) By Zigzagzigal. These tips for. Also, because this secret society depends on number of cities rather than quality, the AI can also stifle you by taking up more land. This makes it a much better pick for faith-based domination civs like Arabia, Indonesia, and Byzantium. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. On his diplomacy screen, he is standing in his office. Similar to the UA As already mentioned, China's Great General bonus is akin to Mongolia's Khans. He leads the Germans in Civilization V. Love Kongo, Uncle Perry and Australia. Terminology used in this guide and not in-game is explained here. While the Aztecs and Korea have particularly strong synergy, Germany and Japan have a set of bonuses that can be kind-of strung together into a strategy, but equally you may want to emphasise. Pre-Rise and Fall content packs. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. They are led by Jadwiga, under whom their default colors are dark red and pink. Zigzagzigal's Guide to India (BNW) By Zigzagzigal. Hungary's civ ability only affects tiles that are adjacent to the city centre but on the other side of a river, and as Encampments cannot be next to the city centre, they can't gain from Hungary's civ ability. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Sid Meier’s Civilization VI Zigzagzigal’s Guides – Mapuche (GS) Added: May 8, 2021, 9:17pm UTC SteamsPlay Guides 0. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. CyberGamer15 Sep 9,. Here, I detail Babylonian strategies and counter-strategies. I've put this little table together to categorize each civ into the best secret society for them. Anyway, here's a new guide to Germany. Here, I detail The key changes for Germany are: Hansas now get strong adjacency from Aqueducts, Canals and Dams. After 6 long, cataclysmic years of war, the course of Britain. By Zigzagzigal. Hoplites are only stronger than Spearmen if key keep together. If you’ve new to u/zigzagzigal ’s guides are the best guides around for CIV. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. The Mayan lack of a start bias is shared with America, China, Ethiopia, France, Germany, Greece, Persia, Rome and the Shoshone. 155 ratings Zigzagzigal's Guides - Germany (Vanilla) By Zigzagzigal Germany is amazing for those who like to emphasise city development above all else,. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or happiness later in the game. 187 ratings. Germany is amazing for those who like to emphasise city development above all else, and can take that strength to space or into war. . The first of these is that these units. Phoenicia is best at domination victories. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. PATREON: KO-FI: WATCH ME ON TWITCH: FOLLOW my Twitter: [author] Mar 31, 2017 @ 7:40pm However, checking the XML files I did find information about the decay rate for war weariness. Here, I detail Dutch strategies and counter-strategies. Here, I detail Mapuche strategies and counter-strategies. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. 238 ratings. by DiazExMachina. At this point the Steam guides should just have a Zigzagzigal's Guides tab. Germany's extra district capacity and strong production makes it paradigm for those whom like to emphasise city development above view else, both can use that use on a varietal. The thing is gold is near worthless when measuring the value of a tile yiled. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide goes into plenty of detail about Ottoman strategies, uniques and how to play against them. level 1. You may want to use siege units such as Rocket Artillery in place of Bombers as well. As yet another, Germany starts with a higher district capacity in every city so they're more likely to give you multiple boosts each time you take one of their cities. But Germany can't improve nor use sheep tiles anymore and horses bring half the yield, but whale tiles yields are. 5 alliance points per turn and +5 strength when fighting the common enemy. Fun fact: you can capture 2 unique units, the brute and the hand axe and they work with Terracotta army Wonder. 295 ratings. Diplomacy is Spain's weakest victory path. Michel and St. Gorgo's new strength bonus is decent, but not overwhelming, and has some interesting trade-offs. No other Civilization focuses so much on a single unit. Germany - Ludwig II Ludwig II is best at cultural victories. Antonio Jose de Sucre: Instantly creates the strongest unit you can train. 3. For Civs other than Germany, the Ottomans and the Zulus, the cost's roughly 30. Thank you for this excellent guide (s). Award. Each city can build one more district than the Population limit would allow. Introduction. Zigzagzigal's Guide to Persia (BNW) By Zigzagzigal. Introduction. 28 ratings. Mostly because they have such distinct play styles. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. Here, I detail Spanish strategies and counter-strategies. Changes from the Autumn 2017 update relevant to Persia: - Immortals may now attack with melee, which avoids a -17 strength penalty against cities and lets them use bonuses from Siege Towers and Battering Rams. Here, I detail Mongolian strategies and counter-strategies - for both Khans. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Use map pins to mark out spots six tiles away from. Zigzagzigal [author] Aug 7, 2017 @ 2:41am. Zigzagzigal I've strayed away from that for the same reason I don't cover scenarios - writing the core guides takes a lot of time as it is. Kudos to you. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • Additional comment actions I've worked on the assumption it was the case, but looking over the tourism yields of some screenshots I have in the guide, it seems that. It was during his reign that Bavaria lost its independence to Germany, but Ludwig is best remembered for his love of architecture. Religion is the Khmer's other strong route. While civ 6 has many civs Germany is one of the best for civilization 6. The Celts have a strong early-game; they're usually the first to a Pantheon. . AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Av Zigzagzigal. Following this guide requires the Gathering Storm expansion. Remind them of their shared history; once as a tribe from mysterious lands to the north, and the last to enter Central. Nader Shah's Leader Ability: Sword of Persia. Germany's one of the best civs around at city development, but you can really make use of your strength bonus against city-states for some early expansion as well. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. 2. Award. Zigzagzigal's Guides - Japan (R&F) By Zigzagzigal. 85 ratings Zigzagzigal's Guides - Germany (GS) By Zigzagzigal Germany's extra district capacity and strong production makes it ideal for those who like to. ago • Edited 4 yr. France has two bonuses to tourism that work in different ways, making them one of the strongest Civs around at cultural victories and a great introductory Civ for such a route. Civilization VI: Gathering Storm introduces an active planet where geology and climatology present unique new challenges. Rise and Fall Expansion. Along the way is the Games and Recreation civic, which unlocks the Hippodrome district. Similar to the UA Greece's UA is rather unique in that it slows City-State influence decay, rather than making it easier to gain influence. Germany is amazing for those who like to emphasise city development above all else. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example. Germany - 51/100; Persia - 50/100; India - 49/100; Netherlands - 46/100; Songhai - 44/100; Huns - 41/100; Celts - 40/100; D-Tier. Following this guide requires the Gathering Storm expansion. g. Zigzagzigal's Guides - Spain (R&F) By Zigzagzigal. Zigzagzigal's Guide to Byzantium (BNW) By Zigzagzigal. Also according to Zigzagzigal, don't be afraid to walk units into empty encampment as the chance applies for the last unit that you killed in an encampment. The Acrobats' Guild. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Changes to this guide in the 20 October 2017 Autumn patch: - The new Angkor Wat wonder (in the DLC) can really help Macedon consolidate their conquests. Whether by brute force or by fantasies and romanticism, whenever appearing in the game, Germany is a formidable enemy who needs to be addressed. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Acrobats' Guild and Sporadic Agility Contracts. Zigzagzigal's Guide to the Huns (BNW) By Zigzagzigal. Germany is amazing for those who like to emphasise city development above all else, and can take that strength to space or into war. ago. 135 ratings. Terminology used in this guide and not in-game is explained here. Emergency/Scored. Zigzagzigal's Guide to Korea (BNW) by Zigzagzigal. A city with a deficit of 7 or more amenities is in revolt. By Zigzagzigal. Spain carries great power during the Age of Discovery, combining both religious and military strengths. It has the usual effects of a Bank but boosts Production as well. Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. Terminology used in this guide and not in-game is explained here. Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. Spaceports cost a fixed total of 1800 production. The Poles' civilization ability is Golden Liberty, which allows. Introduction. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. 4 (5. If you have multiple possible targets, it might be best to target whichever civ is likely to have a lot of appropriate. Here, I detail German. While it doesn. This is a simple Tank replacement. by Zigzagzigal. While Rise and Fall has hurt Germany slightly with its stricter requirements for City State bonuses and trade routes, they remain able to do well on even the worst of starts. Zigzagzigal's Guide to Assyria (BNW) By Zigzagzigal. Once you have 3 archers and 2 warriors, knock over the closest empire immediately. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. •. 114. Zigzagzigal's Guides - Germany (Vanilla) by Zigzagzigal. If a civ prone to conquering city-states like Germany is on the map, you might want to favour sending your envoys to city-states that are near Canada - they'll last longer. This guide goes into plenty of detail about Roman strategies, uniques and how to play against them. This means that the old Commercial Hub zigzag strategy isn't. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. Glad to see you making guides for VI Zigzagzigal. 42 ratings. That's why I don't like talking about build orders and the like; it's not particularly fun. Award. Ultimately, though, this isn't an important change in the slightest. Zigzagzigal's Guide to the Zulus (BNW) By Zigzagzigal. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. Here, I detail Dutch strategies and counter-strategies. Introduction. Here, I detail Polish strategies and counter-strategies. As cities lose one amenity per two points of population starting at size 4, that means you need four amenities for every size 4+ city, five amenities for every size 6+ city and so forth to maintain that status. That being said, once the Civ Summaries guide is done I may consider looking at things like true-start strategies and game modes (especially as a leak suggests a corporations game mode is coming in a future. Zigzagzigal's Guide to Babylon (BNW) By Zigzagzigal. Here, I detail German. Zigzagzigal's Guides - Georgia (GS) By Zigzagzigal. This can allow you to forward-settle coastal opponents on the same continent without fear of your city flipping from loyalty pressure (even during a Dark Age). 41 ratings. 127. Free Imperial Cities. @ZigZagZigal You probably understand the game much better than I do but I always preferred the cultural victory with the mayans, I prefer to think of their early science boost. 2. 88 ratings Zigzagzigal's Guides - Germany (R&F) By Zigzagzigal Germany is amazing for those who like to emphasise city development above all else, and can. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Only Germany can build these in the Modern Era. These civs are really challenging to play with at in any high difficulty. Germany can build a large, strong army quickly and cheaply, and has strength both in. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. ชุมชน Steam :: คู่มือ :: Zigzagzigal's Guide to Germany (BNW) Cultural Heritage SitesNuclear Non-Proliferation. Also, here you will find useful information about the easiest types of victory that Germany can achieve. Terminology used in this guide and not in-game is explained here. By land or by sea, the Ottomans dominate the renaissance era. Persia is best at domination and cultural victories. Gandhi's India should mainly use Varu defensively.